HOLLOW VALLEY COSMETICS
Skin Studio.
Design colour presets, capture real skins from parked dinos, unlock published skins with Valley Coin, grant private exclusive skins to individual players, and wear owned skins on your live dinosaur.
Use Auto-map zones to refresh automatic UV regions from the 3D model. Brush edits and erasures are preserved across reloads. Older or imported masks are protected; Rebuild all zones replaces them with fresh suggestions and can be undone. Body, flank, underside and dorsal markings are approximate geometry-based proposals, not verified EVRIMA patterns. Eye materials are coloured separately. Players never see these admin tools.
Models are loaded only in your browser. Select all 20 converted GLBs at once. Auto-map will create a separate provisional colour-zone mask for every model in your browser, preserving any hand-painted areas. Nothing is sent to the website or saved with player skins.
Model and UV masks stay on this device. Auto-mapping creates approximate Body, Flank, Underbelly and dorsal Markings zones; pattern textures still need in-game verification.
EVRIMA SkinInspector capture
Load a local SkinInspector latest.json capture to compare the real in-game customizer values, mesh identity and material slots with this preview.
Import / resume a mask
Paste a previously exported Hollow Valley mask for this species. The importer rejects invalid, overlapping or out-of-bounds RLE data before it reaches the renderer.
Advanced EVRIMA values
Normally leave these alone. Imported/captured skins may carry native values here; Wear Live preserves unverified PatternIndex / ThemeIndex values rather than risking a silent full-skin failure.
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